3/1/2024 0 Comments Project64 initial release![]() Ten years ago David 'Dave2001' Forrester (USA) announced a new graphics plugin for N64 emulators. This day I want to briefly recall most noticeable and important moments of the long project’s history and people participated in it.ĭisclaimer: Sorry for my poor English, my native language is C++ĭisclaimer 2: Sorry, if I offended somebody somehow, it was not on purpose. You may visit project’s source code repository and get lists of commits and fixed bugs. Since this is the anniversary release, let me omit the usual “what’s new” section. Good date to make a new release, the final one. ![]() The Glide64 project was started on December 29th, 2001. Glide64 Final (10th Anniversary) Changelog: If you don't have a 3dfx card, you can use a Glide Wrapper. It uses the 3dfx Glide3x API, and it supports many games. Glide64 is a graphics plugin for N64 emulators such as Project64, 1964 and Mupen64. If you would like to report any issues you can do so via the Dev Boards Project 64 1.6.Glide64 Final (10th Anniversary) is released. This is an Alpha "Work In Progress" And by no means a finished project, so expect bugs and various other issues. fixed window drift when taskbar is on the top or left.synched rom browser and main emulation windows.Updated old domain URL's to new domain.Draw word separators in the memory viewer.Added release version and SDK version to ROM info and Browser.Fixed manufacturer decoding in ROM info.Added support for scrolling with the mouse wheel.Added auto refresh thread to redraw the memory view every 150ms.New here are colors for watchpoints, which use an underlined font: Magenta = write, blue = read, violet = read/write. The primary changes are listed below: There is also a fairly major refactor to the memory viewer. Contextual coloring follows the precedent set by the cheat search, with red indicating a value has decreased, and green indicates an increase. Fix a crash in the memory dumper when not using the recompiler CPU.Use a different method to wait for the emulation thread to exit.Correction to dlist wait hack for Wave Race 64 iQue.Now supports Rom / Zip Drag and Drop Load.Project64 1.6.2 Alpha (WIP) Package is available from the Dev Board Download Section Synced rom browser and main emulation windows. (Jabo D3D and Rice Video still have issues) The primary changes are listed below:Īdded auto refresh thread to redraw the memory view every 150msĪdded release version and SDK version to ROM info and BrowserĪdded support for scrolling with the mouse wheelĭraw word separators in the memory viewerįixed window drift when taskbar is on the top or left. New here are colors for watchpoints, which use an underlined font: Magenta = write, blue = read, violet = read/write. Contextual colouring follows the precedent set by the cheat search, with red indicating a value has decreased, and green indicates an increase. There is also a fairly major refactor to the memory viewer. Use a different method to wait for the emulation thread to exit Now supports Rom / Zip Drag and Drop Load ![]() Video and RSP default plugins changed to Icepir8's Legacy PluginsĪdded Gateway (NTSC) & Lodgenet (PAL) Countries Region Code SupportĬorrection to dlist wait hack for Wave Race 64 iQueįix a crash in the memory dumper when not using the recompiler CPU
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